Brian Wassom (Warner Norcross + Judd) on Creative Expression, Property Rights, and Video Game Violence in the AR Age

Brian is an accomplished lawyer and recognized thought leader focused on creative expression, commercial identity and privacy. In this conversation, we cover hypothetical questions around these and other topics, including cyber-bullying, and video-game violence.

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Charlie Fink (Metaverse) on the Harsh Economic Realities of Location-based VR and Hurdles to VR in Every Home (Part 1)

At Virtual World Entertainment in the early 1990s, Charlie brought location-based VR to retail centers across the country. He shares some hard-earned lessons about the economic challenges of location-based VR and the set of hurdles to overcome for broad adoption of VR in the home.

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Jason McDowallconsumer, VR
Barry Sandrew (Legend3D Founder / Magnify World) on the Controversy of Colorizing the Classics from the Golden Age of Hollywood (Part 1)

Barry invented a process for colorizing black and white films, and another for converting 2D to 3D. He reveals some highlights and controversies around colorizing the classics. He also shares his awakening to the potential of 3D movies, and their floundering in the US. In part 2, Barry applies the lessons he learned to VR and AR.

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Jason McDowallconsumer